Speed export optimisation
On the fly 2d shader baking
Slider speed and preview opimisation in the interface
Image loading speedup of big bitmaps
[Random]SelectionTag to randomize polygon faces, objects and proxies via the vray multishader
C4dbitmap to vray raw bitmap on the fly conversion, including psd layer and alpha support
New vraybitmap behavior
New layer shader behavior
New V-Ray Distance shader
New Softbox shader
DR support for grad ramp shader
Change of gradient shader behavior
RGB curves control in each Vray shader
Other tunings of the vray shader
Customisable Multipass manager presets
Added support for velocity pass in mp
Tool to add as many ID channels at once in one click
New Option to include refraction and reflection within ID channels
special mat id version (special user wish)
V-Ray light lister
V-Ray camera lister
V-Ray domelight and BG environment Preview tool
New greatly cleaned up and more physical specular reflection channels
Easy global reflection depth control
support for special c4d tiling shaders like c4d brick shader
vrscene output translate tab
many times enhenced export for high polygon proxies
new bump material
support of mesh lights in mb
MAXON hair on particle traces supported
MAXON grass full color support
improved support for camera path and LC flythrough modes
ambient light with dirt shader improvements
DR support for brute force materials
New ASCii IP list format (user wish)
Newest V-Ray core 2.55
Support for c4d content browser textures within .lib files
Support for sub folders in search paths